Clients include 215 McCann, 24 Seven, Agency.com, Apple, LG, Lego Mindstorms, HP, Expedia, V-Day, UCLA, Levi Strauss & Co., Microsoft, Cisco Systems, Bank of America, Evite, Cartesis, Simpson Strong-Tie, City Car Share, Consumer Guide, SIGGRAPH, SGI, Arista Records International, FCB Healthcare, Yerba Buena Center for the Arts, Winston Smith, 2nd International Conference on Raptors, Bay Area Video Coalition, Erg8.
Compiled reports on game usability issues, competition research & comparison, and materials to assist inspiration in brainstorming new games. Created cross platform/browser compatible HTML/CSS for game developers when needed. Hacked vBulletin with an ax. Managed The Jersey Shore game during an interim period.
User interface design for a peer-to-peer communications platform for enterprise networks. Lead designer for a Web-based enterprise content management system. Clients included Fortune 500 companies such as Ernst & Young and GameSpot.
Information architecture and interface design lead for a suite of software, including a full-featured, large-scale webmail application with integrated wireless, fax, calendar, LDAP directories, and virus scanning. Designed flexibility into all applications to allow easy co-branding by each of the software’s licensees. Also responsible for competitive survey and analysis of similar systems. Close collaboration with engineering, marketing, and production departments.
Worked with software development team to define an Internet authoring tool: Dreamweaver. Consulted with each feature team in developing specifics of functionality. Reviewed design proposals. Created and coordinated an advisory board of professional Web designers.
Managed online production schedules and staff, content concept, interface design, site architecture, illustration. Clients included: The Global Internet Gathering, Geek Cereal, NetChick Clubhouse, Snarly, Spacebar, The Field Guide to North American Males.
Worked with teams of artists on concept and realization of interactive installations, performances, and collaborative projects. Managed student volunteers, mentored kids aged 10-18 in architectural design, 3D modeling, HTML, PERL, graphic, video, and sound applications. Projects included SIGGRAPH ’95 SigKids Production Lab, Cityspace, Governors Conference on the Arts VII (CAC/CALAA), Imagination Celebration of Arts and High Technology.
Managed special projects. Tracked international trademark and copyright issues. Coordinated production, editorial, and administrative schedules. Conducted executive correspondence. Managed publicity & promotion for one month during employee transition.
University of Massachusetts, Amherst MA
Bachelor of Arts degree, Fine Arts, focus in sculpture and computer arts
Simon’s Rock of Bard College, Gt. Barrington MA
Associate of Arts degree, Liberal Arts, focus in anthropology